Multicultural Thinking: the Develop Magazine article

Here is the content of the article I have published in Develop Magazine, issue #114 that you can read and download on the following links:

Read online: http://issuu.com/develop/docs/dev114_web.

PDF Download: http://www.develop-online.net/digital-edition. Look for the issue #114 in March 2011.

The version in the Develop Magazine is obviously nicer to read with diagrams. The magazine is definitely worth reading as a whole!

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“You cannot work with these guys!…”
 

We all know that games development has gone global. This globalism is in line with the trend of developing offshore, in less expensive or more competent countries, creating in fine a multicultural project. In places like London, you’ll find people from all over the world in the same workplace. At first, this multicultural approach may seem to present real cost efficiencies, but what is the real price we pay? Team human dynamics are a complex issue and looking at the outsourcing savings alone can prove to be a false economy. Unfortunately, this little gremlin will only show himself late in the project, costing ridiculously high amounts of money.

We all know that if you are British and work with a Japanese, an Indian or even a Frenchman, the nature of the relationship might be more or less fluid and smooth. As Richard Lewis, one of Britain’s foremost linguists and author of “When Cultures Collide” summarises it: “A working knowledge of the basic traits of other cultures (as well as our own) will minimize unpleasant surprises (culture shock), give us insights in advance, and enable us to interact successfully with nationalities with whom we previously had difficulty.”

 

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Multicultural Thinking

In Develop Magazine’s March edition #114, I have published an article about multicultural project’s issues. You can find the article online in the pdf version of the magazine: http://issuu.com/develop/docs/dev114_web. Have a look, it’s page 54!